The Mortal Kombat story has always been the best of the main fighting games to me (Street Fighter, Tekken etc.) and the characters remain interesting. The Konquest mode in which you control Shujinko and play along an interesting storyline to save all of the realms, and interact with a large amount of characters and learn their attacks and special moves is the best aspect of the game to me.
Gameplay doesn’t differ much from previous Mortal Kombat games, save for in the Konquest mode, which I’ll state once more is the gem of this game. Your basic kick, punch, combo breaker style of play, with blood and gore mixed in.
Graphics here obviously vary a lot depending on what console you’re actually playing this on, but for the PS2 version, the graphics are certainly up to scratch, but I can’t help but feel that certain things could be smoother, such as entering buildings, and juggling.
There’s no official soundtrack for the game as far as I know, but the soundtrack’s solid, and certainly aids the flow of battle. With Konquest, the music’s a little lacking, but it’s where you get most of the soundtrack from.
This is where, like with most fighting games, Deception falls flat on it’s face. Yes, the multiplayer is fun, and Konquest is long, but you could never really redo Konquest and enjoy it fully again. It’s fun, but won’t keep you occupied for long after you’re done.
- 0 – 19% Unplayable - why the hell did I even buy this?
- 20 – 49% Poor – Certain elements of the game hold it back
- 50 – 69% Average – More good than bad, but you might need to be a fan to really get in to it.
- 70 – 84% Good – A nice franchise or single game, that just misses out on being great because of a few flaws.
- 85 – 89% Excellent – You could play this for ages and be happy
- 90 – 100% Fucking Excellent – You should have this game and play it every single day.
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